One of my proudest accomplishments to date has been to contribute an article to Nature magazine. My parents are both hard scientists, and I grew up with an acute awareness of its great value to the scientific community. Never expecting to be part of it (as a psychologist, I’m a so-called “soft” scientist you see…), I was over the moon when I was asked to write about the real-world applications of computer games mechanics for serious hard science questions.
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[Games Theory] Look to the web to save British games studios
Thursday July 23, 2009 @ 07:58 AM (UTC)Aleks Krotoski
The Guardian
Wednesday 22 July 2009Last week, the city where I live was overrun by the British games industry. To be fair, the per capita population of Brighton is disproportionately digital; Black Rock Studio, Zoƫ Mode, Relentless, Littleloud and many other top-quality development studios are located there, plus several games news sources have set up shop within spitting distance of the pier. But when the Develop Conference plops itself into the city centre in the middle of July, things get a bit silly. Yet this year there were definitely fewer geeks in the bars and clubs of West Street talking about their latest AAA game projects; it seems the crunch is finally taking its toll.
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